Addressed a bug where some Client Players would no longer have an objective if they continued their Single Player playthrough after leaving a Coop game.Addressed a bug where the Client Player could see the Host Players saves in some situations.Addressed a bug where a Player Client’s single player saved game is overwritten by Host’s saved game if client accept invite from single player session.Lots of general improvements to the Save System.Fixed an audio related crash that could occur when taking a Tier elevator.Fixed a crash that could occur at the end of “Empowerment” (Mission 4).Fixed a rare issue where pressing ‘Quit to Main Menu’ during the death-screen would cause an infinite loading screen.Fixed a number of reported ‘freezes’ that could occur when the game is being played offline.Fixed a crash that could happen during “Project MenShen” (Mission 12).Addressed a bug where in some instances the game could not be resumed from being suspended (XB1/XSX only).Fixed a save related crash that could occur in some instances.Fixed a DX12 memory leak on XB1 that could cause an “out of memory” error.
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![kill the fullchromes the ascent kill the fullchromes the ascent](https://www.nme.com/wp-content/uploads/2022/06/slank-vob@2000x1270.jpg)
Addressed a bug where being offline on Gamepass Windows Store would cause potential random freezing.Addressed a bug where the game may have displayed a non-interactive (black) screen when starting a new game on XB1.
![kill the fullchromes the ascent kill the fullchromes the ascent](https://guides.gamepressure.com/gfx/logos/980x360/980_491459886.jpg)
#Kill the fullchromes the ascent Patch#
The Ascent Patch 3 Notes – October 19, 2021